Learn Usability testing for games
Learn industry-ready, practical skills in planning, running and analyzing games user research studies.
Coming soon! Enter your email to be the first to know when this course opens.
Usability testing for games: How to plan, run and analyse games user research studies.
A structured programme covering how to plan and moderate a usability test of a game, analyse the data and generate design insights to make games better.
You will have the opportunity to work with real player data, and gain practical experience that you wouldn’t get from a book.
This remote course is suitable for:
- Students preparing for a career in games user research
- New games user researchers learning the craft
- Game designers, producers and developers looking to improve the quality of their playtests
This course is coming soon! Enter your info below and you’ll be the first to know when it opens.