Chatting with Steve about sound strategies in the games user research area really helped me faciliate and set up proper playtests to be effective for our developers with as little participant bias as possible, culminating in a smooth and successful release of some of our recent content.
smooth and successful release
Chatting with Steve about sound strategies in the games user research area really helped me faciliate and set up proper playtests to be effective for our developers with as little […]
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Meet the author
Steve Bromley is an expert user researcher, who works with studios of all sizes to run playtests, and integrate user research into the game development process.
Learn moreKeep Exploring

Avoid the traps of concept testing
Concept testing is one of the hardest types of study to get right. When a prototype exists you have something playable you can start to get genuine player data about […]

Build your Games User Research Roadmap
Identify the most important times to run playtests in development of your game, to remove player experience issues.

Managing stakeholders to increase research impact
Low impact studies are often rooted in misaligned teams.
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