Learn Games User Research & Playtesting
Build practical research skills, learn to run effective playtests and explore a career in games user research.
Get my free ebook of career tips from researchers at top game studios such as EA, Blizzard, PlayStation, Ubisoft, Activision and more. And a new bonus book – the secrets of hiring managers.
Plus receive a monthly email with free games user research lessons and curated Games UX and UR jobs.
Sign up now to get the free e-books (no spam, just a nice email from me each month!)
Helping people become games user researchers at…

Start your career making games
Games user researchers run professional quality playtests to ensure games are understandable and enjoyable. This is a key part of making games that people love.
However it can be hard to start a career in games user research. You have questions such as
- What research methods do I need to know?
- Where can I find junior roles or internships?
- How can I convince people I can do the job?
- Why am I not hearing back from applications?
- How can I transfer my skills from another career in to games user research?
- How do I ace the interview?
It requires endless patience to keep applying and not hearing back. Sometimes it feels like it’s never going to happen.
Proven success in unlocking games careers
Learn what hiring managers look for, build relevant research experience and explain your skills clearly in applications and interviews.
I’ve led hundreds of people to their first role at top game companies. I’ve uncovered the secrets of hiring managers, and the steps you need to take to stand out from the crowd.
I know what research methods you need to master, and how to best show your experience to ensure you’re ready to work in the games industry.
Here’s how I can help:
Learn the foundations
The book: How To Be A Games User Researcher
Understand what games user researchers do, how research fits into development, and how to plan, run and analyse a playtest.
You’ll also find practical advice on building experience, preparing applications and taking your first steps into a games user research career.
A good place to start if: you’re new to the field or moving into games from another research role.
Develop your skills with real projects
The games user research course
Build practical research skills through structured learning, hands-on activities and real player data.
Learn how to plan studies, run research and communicate your findings, with expert mentorship and a supportive community to help you put the lessons into practice.
A good place to start if: you want guided practice and support as you develop your research skills.
Put research into practice
The Playtest Kit
Give your next playtest a clear plan. Get reusable templates, guides and processes to help you find suitable players, choose your methods, run sessions and make sense of the results.
Built for developers and teams who want to bring effective playtesting into their work, including those without a dedicated user researcher.
A good place to start if: you already have a game to test and want practical tools you can use with your team.
Start here: Free guides for new researchers
17 Games UX Research Job Interview Questions To Prepare For
You’ve got the interview for the games studio of your dreams. Learn what you will be asked, and how to answer games user research interview questions.
How to get games user research experience (before you have a job)
No experience holding you back? Learn how to get games experience before you get your first job in games UX research.
Move from academia into games user research
Not hearing back from job applications? Here’s what to cover when moving from academia to the games industry
Meet Steve Bromley, Expert Games User Researcher
I am an experienced user researcher, specialising in games user research and building new user research teams.
I work with publishers, platforms and studios of all sizes from indies to AAA to run playtests, and integrate user research into the game development process. I’ve spent over 25,000 hours with players!
Prior to this I was a senior user researcher for PlayStation and worked on many of their top European titles, including Horizon Zero Dawn, SingStar, the LittleBigPlanet series and the PlayStation VR lineup.

I wrote the best-selling 5-star rated book Building User Research Teams.
I started the IGDA’s Games User Research mentoring scheme, which has linked hundreds of students with industry professionals from top games companies such as Sony, EA, Valve, Ubisoft and Microsoft. This inspired my bestselling book How To Be A Games User Researcher which shares the expertise needed to work in the games industry, and has over 50 5-star reviews on Amazon.
Continue your games user research journey
Start your Games UX Career Today
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Join the most interesting conversations about games user research, discover job opportunities, and be introduced to new ways to think about developing your games user research career.







