All Games User Research Resources
Get help with every aspect of games user research + playtesting.
Kickstart your career in games
The ultimate resource for aspiring or junior UX researchers who want to start a career in games.
Understand game development, run professional quality playtests, improve the UX of games and make games players love.
Start running playtests, getting job interviews, and making games better today.

RUN YOUR OWN Playtests
This toolkit is for game developers who have to run their own playtests.
Made in collaboration with game designers, producers, community managers, UX designers, QA managers and solo game devs, it brings the expertise of over 25,000 playtest hours into one complete playtest toolkit – making playtesting accessible to all.
It’s a comprehensive & actionable toolkit packed with processes, templates, guides, and tools. Everything you need to be confident running playtests today.

GAMES UX RESEARCH JOBS
The latest games user research and games UX jobs.
Grow your games career and discover a new role in the industry.

GAMES UX RESEARCH COURSES
Self-paced courses to develop your Games User Research and UX skills.
Learn everything you need to run your own playtests, or kickstart a career in games user research.

THE PLAYTEST SURVEY
We asked hundreds of developers how they run their playtests
See the full results and inspire your own playtesting approaches.

Latest Articles

Choose the right playtest method
A reliable method for picking the right playtest method, and getting data you can trust.

How to budget for games user research
How much does user research cost, what to budget for user research, and how best to spend the budget you have to de-risk game development.

Run a playtest with your Discord community
The ultimate guide to running a playtest with your Discord community
Meet Steve
I am an expert user researcher, specialising in building new user research teams and games user research.
I work with studios of all sizes to run playtests, and integrate user research into the game development process.
Prior to this I was a senior user researcher for PlayStation and worked on many of their top European titles, including Horizon Zero Dawn, SingStar, the LittleBigPlanet series and the PlayStation VR lineup.

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