Transitioning from an academic career into an industry role can be a tedious process, particularly when it comes to effectively translating your research experience into skills that are highly valued in an industry setting.
I learned about games user research shortly after completing my PhD program and was immediately intrigued, but did not know how to approach the job search because I did not have prior experience working in games.
‘How To Be A Games User Researcher’ was an incredible resource to become familiar with the game development process, how games user research teams are often structured, common research methods and even prepping for potential questions when interviewing for a role. With these insights, I could start drawing connections with the skills I had developed throughout graduate school and also identified opportunities for growth.
In addition to his book, Steve Bromley offers fantastic content through his newsletter such as interviews with other researchers about their journey to games, conversations with hiring managers and step-by-step advice on ways to acquire experience in games research before having a job in the industry. Collectively, his resources helped me start building a foundation and get my first role in games user research.
Highly recommend his work to anyone interested in learning more about the industry!