Confident Creativity: Vertical Slice Playtesting for Denshattack!
How early playtesting put Denshattack!’s development on the right track
Every month I write expert level articles on how to run professional quality playtests and start a career in games user research.
Learn topics such as how to write a playtest survey, how to find playtesters for your playtest, and how to get user research experience before you have a job
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How early playtesting put Denshattack!’s development on the right track
How to safely approach testing both comprehension and appeal for the story of your game.
A tool to help answer this impossible question…
What do teams mean when they say ‘it’s time to playtest’
Find your current playtest maturity level in each of the six defined categories, and how to improve your impact.
Concept testing is one of the hardest types of study to get right. When a prototype exists you have something playable you can start to get genuine player data about […]
Identify the most important times to run playtests in development of your game, to remove player experience issues.
Make the best use of your limited research time and budget by focusing on these five types of studies.
Practical guidance on how to run multi-seat playtests – including when to run them, handling the logistics and tips on how to moderate and analyse your data.
The comprehensive guide to planning and running professional quality playtests that inspire game development!
A reliable set-up for recording mobile games user research studies and playtests, that fits into every budget.
Learn what to test throughout production, to de-risk development and release the best possible version of your game.
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