validate key features before moving into production

I’ve done several multi-seat tests with Steve over the years, across different types of projects, from PlayStation to CI Games, and they have invariably produced very useful results. A key […]

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I’ve done several multi-seat tests with Steve over the years, across different types of projects, from PlayStation to CI Games, and they have invariably produced very useful results.

A key ingredient, in my opinion, is Steve’s willingness to dig into the project and understand the game’s direction and needs, extracting key insights from the players. This was even more valuable in the earlier stages of development, when those insights allowed us to uncover issues that would likely have surfaced later down the line, as well as validate key features before moving into production.

Pedro Sousa
Director of Product Development at CI Games
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Steve Bromley is an expert user researcher, who works with studios of all sizes to run playtests, and integrate user research into the game development process.

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