How To Be A Games User Researcher

A new book and free community resources, coming early 2021.

Learn how to run better playtests, uncover usability issues, and get a job making games better.

I am an experienced games user researcher, and have been running structured playtests for games including Horizon: Zero Dawn, SingStar, No Man’s Sky, and many indie titles for the last decade. For the last five years, I have been running the games user research mentoring programme, which has partnered over one hundred students with more than fifty industry professionals from top companies such as Sony, EA, Valve, Ubisoft and Microsoft, and helped many people get their first job in video games.

In early 2021 I am releasing a new book covering what I’ve learned, teaching you how to be a games user researcher, and giving away a whole bunch of free community resources for starting a new career in games user research.

Featuring an exclusive foreword by Seb Long, Director of Player Research, the book covers everything you need to know to become an excellent games user researcher.

(while you wait, why not listen to this conversation between myself and Seb Long about the book…)

(…and join the games research and user experience community)