
Run better internal playtests
Run tighter, more useful internal playtests and make the most of your colleague’s time.
Every month I write expert level articles on how to run professional quality playtests and start a career in games user research.
Learn topics such as how to write a playtest survey, how to find playtesters for your playtest, and how to get user research experience before you have a job
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Run tighter, more useful internal playtests and make the most of your colleague’s time.
Pick the right online playtest platform for your needs
You’ve got the interview for the games studio of your dreams. Learn what you will be asked, and how to answer games user research interview questions.
Learn how work out the right number of players you’ll need for playtesting games
Learn from John Hopson, senior director of user insights for Funplus and find ways to get hired and build a career as a games user researcher
Pop-up or guerrilla UX research require a careful balance of accuracy and speed. Here’s how to avoid some common traps and make the most of it.
Read an interview with Ula Karpińska, a games user researcher at Player Research, and learn more about building a career in games user research
Immediate and long-term tactics to create the time for proper playtesting, research, UX design and iteration.
No experience holding you back? Learn how to get games experience before you get your first job in games UX research.
Ugo Bui-Xuan is a worldwide user research manager at Gameloft. Read his advice on how to build a career in games user research.
Techniques for avoiding leaks, and keeping games secret when running playtests and UX research.
Rich Ridlen is a recognised games user research expert, who started the first user research orgs at EA and Meta Quest.
In this interview, we explore Rich’s journey through the games industry, the skills needed to excel at starting and growing teams, and how to make connections as a new user researcher.
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