Articles

Every month I write expert level articles on how to run professional quality playtests and start a career in games user research.

Learn topics such as how to write a playtest survey, how to find playtesters for your playtest, and how to get user research experience before you have a job

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Advice and guidance from Hannah Murphy on games user research

Hannah Murphy – User Researcher at Activision

This month I’ve been talking to Hannah Murphy, User Researcher at Activision about her experience working in games, and top tips for people looking to join the industry.

Learn how to write a games user research report

How to write a games user research report

Excellent reporting requires excellent storytelling and clear communication – learn how to write a games user research report

Learn user research tips and advice from Marco Alesci

Marco Alesci – Games User Researcher at Player Research

This month I’ve been talking to Marco Alesci, Games User Researcher at Player Research about his experience working in games, and top tips for people looking to join the industry.

Check out our essential videos and talks for new games user researchers

Essential videos and talks for new games user researchers

Following on from the essential games user reading list, this post is an introduction to some of the fantastic video resources available online.

How To Write A Playtest Survey

How to write a playtest survey

Learn how to write reliable playtest surveys, and discover games UX issues.

Expert tips to write a playtest survey in games user research

Expert tips for writing a playtest survey

Learn secrets from experts about how to write effective and useful playtest surveys.

Learn about user research advice from Krista Parham

Krista Parham – Senior User Researcher at Kabam

This month I’ve been talking to Krista Parham, User Researcher at Kabam Games about her experience working in games, and top tips for people looking to join the industry.

Learn the best ways to set user research objectives for games

Games UX Challenge – Research Objectives

Move from ‘reading about’ to ‘doing’ Games UX and user research. This series of real-world Games User Research tasks will allow you to create portfolio-worthy examples of doing real games user research.

In this first edition, we look at setting research objectives.

Learn about games user research advice from Richard Lemarchand

Richard Lemarchand – Playtesting and a Playful Production Process

Playtesting and games production from Microprose to the University of Southern California, via Naughty Dog

Learn the most effective ways to convince teams to playtest their games

Convince teams to playtest

Some of the fears that our colleagues might have about games UX and user research, and what we can do to convince teams to playtest more.

Games user research advice with Jason Schklar

Jason Schklar – Founder & UX Consultant at UX Is Fine

This month I’ve been really lucky to talk to Jason Schklar, industry veteran and co-founder of UX Is Fine. Jason has worked in the industry for over two decades with both game publishers and development studios, including Microsoft Games, Big Huge Games, Zynga & Disney Mobile.

How to measure enjoyment people have playing games

Find the fun – measuring enjoyment in games user research

Games are meant to be fun. We’ll look at why measuring fun is hard, and how to find the fun reliably.

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