
Debriefing a study
Sharing research findings from playtests and games UX tests is essential to making sure your studies have an impact, and the findings are not ignored.
Every month I write expert level articles on how to run professional quality playtests and start a career in games user research.
Learn topics such as how to write a playtest survey, how to find playtesters for your playtest, and how to get user research experience before you have a job
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Sharing research findings from playtests and games UX tests is essential to making sure your studies have an impact, and the findings are not ignored.
After running a usability or UX playtest, the raw data needs to be analysed to reveal the conclusions and inform game design decisions. Learn how to analyse a games user research study to turn raw data into meaningful findings.
Moderating playtests requires a structure to make sure that the correct topics get covered.
Learn how to run a games user research study that generates the right data to answer game design questions.
Preparing a games user research study requires a lot of admin to make sure the right people turn up, the right version gets tested and that the study runs smoothly.
Learn how to recruit participants, and prepare a great study.
Answering research objectives requires selecting the right methods that will reveal players real behaviour.
Learn how to design a study that answers usability and games UX questions reliably.
Successful studies need to be closely linked to the questions that game teams have, and the decisions they need to make.
Learn how defining research objectives is essential to running great studies.
There’s a huge variety of research methods available to researchers, and they need to be carefully matched to the study’s objectives. Learn about different games user research methods and when they are suitable.
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